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Product & Features

nanoStream Webcaster Client Release 5.12.0

We have released the nanoStream Webcaster Client 5.12.0. Release Notes The latest version introduces a new feature: Improved Automatic Reconnection of Webcasts. This allows configuration of the reconnection behaviour on the API level. Application developers will no longer need to implement the reconnection logic as part of their implementation. They now can configure the API and its behaviour...

nanoStream H5Live Player Release 4.10.5

Release Notes This version provides a fix for an error related to the player view. The issue occured in case of a rejected setup call or if the config.playback object was not defined in the configuration. The player view is enabled by default (config.style.view=true).   Changelog Fixed prevent view initialization error in case of: setup call rejection with error 5xxx undefined...

nanoStream Cloud 2021.05

Go live around the world one second! Regardless if you want to deliver your ingest from one to many, many to many or even many to just a few recipients, nanoStream Cloud is a ultra-low-latency Global Delivery Network (nanoStream CDN) and light-weight, robust ultra-low latency live streaming solution that works great on all devices anywhere in the world. Analytics, Dashboard, Player, Secure...

nanoStream Analytics 2.10

We have released nanoStream Analytics 2.10 with significant improvements. A new troubleshooting view, but also additional functionalities provide a better insight into streaming performance as well as improved control. For those customers who are looking for additional insights into the quality of service, complete end-to-end from the ingest to the playback, we are also offering our Premium...

nanoStream H5Live Player Release 4.10.4

Release Notes This version implements an automatic recovery workflow for certain media errors that can occure during playback. Recoverable errors are 3003, 3100 and 1008. The allowed number of recoveries within 60 seconds (default: 3) can be customized by the new config parameter playback.mediaErrorRecoveries. Further the support of the native HTMLMediaElement attribute crossOrigin is added...

nanoStream Webcaster Client Release 5.11.1

We have released the nanoStream Webcaster Client 5.11.1. Release Notes With this release the following rare condition has been fixed: unnecessary delay taking place when Chrome browser was used. Additional analytics and metrics improvements. Backend:  The backend analysis for customers that use Webcaster metrics. Client side: New stats are available when listening to the "ReceivedWebRTCStats"...

nanoStream H5Live Player Release 4.9.2

Release Notes This version comes with several small improvements and fixes. An infinite loop related to error code 1004 is now prevented. It occurred if play or pause was triggered before the player setup was finished. This non-critical error 1004 has been changed to a warning. Providing the correct Mac OS X version for player metrics has been improved and a wrong detection of unsupported...

nanoStream Webcaster Client Release 5.11.0

We have released the nanoStream Webcaster Client 5.11.0. Release Notes This new version adds a new feature to the nanoStream Webcaster live streaming platform. You can now add a new source type based on HTML5 canvas or other stream sources to enable user-generated live sources, separate to live camera or device screens. To use this feature, a new API call was added. It adds flexibility in...

nanoStream H5Live Player Release 4.9.1

Introducing a new design: We are excited to release the nanoStream Player 4.9.1, now with a new look and feel and improved, user focused design! Numerous functions have been added to allow our clients to customize the player's appearance in many detailed ways. The 4.9.1 version introduces a new design of the integrated player controls, icons, a new control bar appearance with customizable...

nanoStream Webcaster Client Release 5.9.6

We have released the nanoStream Webcaster Client 5.9.6. Release Notes This release contains improved error reporting and bug fixes. Enhanced error reporting will provide more detailed information and will be of additional help in tracking down potential issues. Errors that happen on the server side are now distinguished from client side errors. Server-side errors now have error codes starting...