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nanocosmos Presents First Real-World Data from MOQ in Commercial Video Production 

Berlin, June 2026 — nanocosmos, the Berlin-based real-time video platform, today presents the first publicly available performance dataset for global MOQ delivery (Media over QUIC) collected from its live CDN. The data collects performance metrics like startup times and latency, gathered from global customer use across six continents. nanocosmos is among the first companies in the world to...

nanoStream Player 5.0.10

nanoStream Player 5.0.10 Release: What’s New? This release improves MOQ playback compatibility with H.264 streams encoded using "High 10" or "High 4:2:2" profiles across Safari MacOS and iOS. Changelog Improved MOQ playback compatibility with H.264 video "High 10" & "High 4:2:2" profiles in Safari MacOS and iOS Release Package 5.0.10 5.0.10 latest 5.x latest Documentation...

Security Gaps in your Live Streams: How To Protect Revenue, Trust and Compliance 

In monetized use cases like live casino and sports betting, the stream is the product: it generates revenue the moment it goes live. That makes it a target. In interactive use cases like corporate broadcasts, the stakes are different, but just as real: confidential information is shared live, and a leak can instantly become a compliance or reputation incident.  This article covers the four...

From Green Screen to Multi-Brand Revenue Streams: Cloud-Based Chroma Key for Live Casinos

Building professional live video environments used to mean expensive studios, complex hardware, and post-production time you didn't have. For providers serving multiple operators, every new branded table, market-specific design, or VIP environment can add cost, complexity, configuration work, and pressure on studio space. As the number of operator brands grows, the production...

nanoStream Player 4.31.2

nanoStream Player 4.31.2 Release: What’s New? This update is a patch release for nanoStream Player 4, focuses on stability improvements and fixes for iOS playback behavior and stream quality handling. The playback resume behavior after background suspension has been improved for MSE playback, fixing an issue where playback could get stuck when resuming in muted mode if the session was never...

nanoStream Player 5.0.9

nanoStream Player 5.0.9 Release: What’s New? This release focuses on stability improvements and fixes for iOS playback behavior and stream quality handling. The playback resume behavior after background suspension has been improved for MSE playback, fixing an issue where playback could get stuck when resuming in muted mode if the session was never unmuted, particularly on iOS 26.4. In...

nanoStream Analytics Release – April 2026

April 2026 | nanoStream Analytics API v2.34.0 · Dashboard v2.32.0  We're excited to announce the latest update to nanoStream Analytics, bringing new visibility into Live Captions usage, a new alert type for inactive ingest streams, improved ABR quality reporting, and expanded misuse detection for MoQ streams.  Misuse detection on the Guardian Table...

Case Study PlayBingo and nanocosmos

Case Study: How PlayBingo Delivers Secure Low-Latency Live Bingo Streaming with nanoStream  

PlayBingo’s goal is to modernize traditional bingo without losing its cultural essence in Brazil. Through live shows, the company combines the tradition of bingo with technological innovation and live streaming that brings players and audiences closer together.  However, it was essential for the experience to be truly interactive and engaging to ensure reliable live streaming with almost...

nanoStream Player 5.0.8

nanoStream Player 5.0.8 Release: What’s New? This release resolves an issue with growing memory allocation during MOQ playback if audio is remaining muted from playback start. The update is recommended for NanoPlayer 5.0.x users. Changelog Fixed increasing memory allocation when MOQ playback is started and remains in muted state Release Package 5.0.8 5.0.8 latest 5.x latest Documentation...