Blog
Webinar: Low Latency, High Stakes: Delivering Real-Time Streams At Scale​
For a great deal of media consumed online, latency is irrelevant, as most media is archived and served by request, with...
Webinar: Avoid the Pitfalls of iGaming Real-Time Video Streaming
Real-time video streaming is a critical technology of interactive gaming applications, demanding flawless delivery to keep...
nanoStream Analytics Release 2.24
We are introducing our latest Analytics release, where we've prioritized enhancing user experience and user...
nanoStream Player Release 4.23.1
Release Notes In this latest release, we're exited to introduce enhanced playback support through the Managed Media Source...
Securing Your Interactive Streams: A Comprehensive Overview of Video Streaming Protection
Ensuring the security of content is key for B2B real-time video streaming scenarios. This imperative extends beyond the...
Video Fast Startup: What Is and How It Impacts Interactive Live Streaming (Update)
Creating top-notch interactive live streaming experiences goes beyond the simple selection of protocols. It demands a...
Navigating Brazil’s iGaming Arena: A Blueprint for Success with Real-Time Video Streaming Â
With the recent approval of gaming regulations in Brazil, including online casinos and sports betting, the gaming and betting...
nanoStream Cloud Dashboard v3.8.0.13
We are thrilled to bring you the latest enhancement – the integration of nanoStream Webcaster v6 into nanoStream Cloud...
iGaming Technology: A Guide to Successfully Live Stream Your Games in Real-Time
The iGaming industry is on a meteoric rise, with projections estimating the global online gambling market to hit USD 153...
nanoStream Player Release 4.22.3
This version is improving the detection of supported browsers for iOS WebView apps with customized user agent strings....
nanoStream Player Release 4.24.2
Release Notes This patch release addresses an autoplay issue occurring when the application called player.unmute() without user interaction context. This issue could result in black frames or errors during playback start if unmuted playback was not permitted. Further we enhanced the smoothness of stream switches specifically in H5Live-HLS mode, providing a better viewing experience for users....
Remote Production for interactive business applications just got easier
BirdDog’s Cloud solution now provides easy access to real-time video streaming with nanoStream Cloud Video production teams working with BirdDog Cloud 10 can now easily set up their connection to nanoStream Cloud, the award-winning real-time video streaming solution that works rock-solid on all devices. With BirdDog’s pre-set global encoder configuration, users can...
nanoStream Webcaster Client 6.1.0
Release Notes We're excited to introduce nanoStream Webcaster 6.1.0, a significant update designed to enhance your media streaming projects with improved reliability, flexibility, and ease of use. We highly recommend migrating to version 6.x from version 5.x. Upgrading to v6.1.0 ensures access to the latest features, fixes, and support. As we continue to innovate and improve the Webcaster...
nanoStream Player Release 4.24.1
Release Notes The update addresses an issue where playback would become stuck after repeated stream switches or pause/play actions in H5Live-HLS mode on iOS devices. Specifically, the fix resolves problems encountered with H5Live-HLS fallback when using locally loaded web pages in iOS WKWebView. The update is strongly recommended for iOS especially for player versions prior to 4.23.1....
Interactive Streaming For High-End Corporate Events – A Twebcast Case StudyÂ
The Swedish B2B company Twebcast seamlessly integrates nanoStream Cloud into their event platform to run GDPR-compliant interactive events. Table of contentsSnapshot  Who is Twebcast?Tools to offer interaction along with streaming  Solutions achieved by integrating nanoStream Cloud  Summary and Outcome  Snapshot When Twebcast approached nanocosmos 2021 to inquire about...
nanoStream Player Release 4.24.0
Release Notes This release comes with several improvements. We added the use of a new lean response option via the Bintu API, which improves response times. Further we improved the latency recovery during playback on desktop platforms when transitioning from a hidden to visible state, enhancing user experience. Moreover, we implemented measures to prevent buffering when quality adaptations...
Webinar: Low Latency, High Stakes: Delivering Real-Time Streams At Scale​
For a great deal of media consumed online, latency is irrelevant, as most media is archived and served by request, with virtually every viewer’s start time occurring asynchronously with another’s. And with much live content, however, perception of immediacy often matters more than immediacy itself. But as soon as rapid-fire interactions, along with transactions like bidding and betting and...
Webinar: Avoid the Pitfalls of iGaming Real-Time Video Streaming
Real-time video streaming is a critical technology of interactive gaming applications, demanding flawless delivery to keep players engaged. However, the pitfalls of buffering, latency, bandwidth, and video quality can divert operators from their core business focus. In this recent webinar moderated by Oliver Lietz, CEO at nanocosmos, experts Angelo De Gobbi (COO, LiveG24) and Inga Vakulcika...
nanoStream Analytics Release 2.24
We are introducing our latest Analytics release, where we've prioritized enhancing user experience and user interface across both the Analytics Dashboard (AD) and API. UX / UI improvements in the Dashbard have been made regarding the handling of error messages - they can now be easily identified, classified and referred to via our new documentation for error codes. ...
nanoStream Player Release 4.23.1
Release Notes In this latest release, we're exited to introduce enhanced playback support through the Managed Media Source API (MMSE) for iOS 17.1 and above. By default, this feature provides an upgraded media playback experience in line with desktop and Android platforms, resulting in improved latency, faster start-up times, and an overall enhanced user experience. In the event that MMSE API...














