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My First 360-VR-Selfie Mobile Livestream to nanoStream Cloud

Watch this selfie VR 360 Video which was created as a live stream to our nanoStream Cloud. I used an Insta360 camera connected to an iPhone. The live stream was sent through RTMP to the nanoStream Cloud and to Facebook Live The live stream could be watched in low latency with our new H5Live Player! Contact us to learn more! [advanced_iframe...

nanocosmos named in Streaming Media Europe’s Top 101 most inspiring online video companies

nanocosmos has been named in again in Streaming Media's Top 101 of the most important companies in the European online video market! Nanocosmos has been contributing to the streaming media and online video space for many years. Since 2008, we support live video encoding and streaming on Windows, followed by MacOS, browser-based encoding as well as mobile live encoding and streaming for iOS...

nanoStream SDK for iOS 4.8.8

nanoStream 4.8.8 for iOS Release Notes 4.8.8 samples supporting now iOS10 fixed camera switch sync issues added bintu.live rtmp push and delete functions All changes

GoPro Karma Drone Is Out

GoPro finally announces a Drone - to be released October 19, 2016. Their latest teaser video clip says "Karma is out" - obviously only visible for 1 second in the clip. The first video suggests that Karma may be a small and silent device: Let's see if we can bring it alive with our nanoStream products to share live video streams from flying cameras, as we did with DJI and Parrot. Hopefully...

nanoStream SDK for iOS 4.8.7

nanoStream 4.8.7 for iOS Release Notes 4.8.7.2 improvements and bug fixes for low level live streaming improved auto-reconnect of rtmp player fixed keyframe config in BintuStream sample code Updated support for external cameras: DJO OSMO 4.8.7.0 changed default H264 profile level to main autolevel added setting to set maximum latency for player improved performance with internal logging...

nanoStream 4.8 Release

nanoStream 4.8 Cross-Platform Release Notes nanoStream 4.8 is available now for existing and new customers. The Live Encoder and Player Software update includes improvements for low-latency end-to-end live streaming for cross-platform usage, improved meta data handling and many more improvements, including our bintu.live stream management platform. Our new WebRTC engine with H264 support and...

nanoStream and bintu.live

Go Live Instantly with the nanoStream bintu.live Streaming Server You only need our nanoStream software and bintu.live online account to get started with immediate live streaming! The stream management service platform can easily create, start, group and tag live streams. Scalability, streaming, and URLs are all part of the service. Create any number of live streams for user-generated content...

Why is low latency so important for your live streaming projects?

  Why is low latency so important for your live streaming projects? Latency is a critical factor in many live video streaming applications. Any kind of video communication requires low latency like conferencing, debating, betting, live auctions, medical consulting, or apps where entertainers or influencers can interact in realtime with their fans. What is latency? Latency is the time...

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